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February 17, 2017

HTC confirms the Vive Mobile

HTC’s new VR headset is coming sooner than you think

Given the recent dips in the number of mobile units that HTC has shipped, the company has quickly refocused all of its attention to the VR industry. At a developer conference in Shenzhen last year, HTC’s company sales President Chia-lin Chang had confirmed that they were working internally on a mobile VR solution, but had told the audience that it might be a while before we could get our hands on it. Apparently, the wait is almost over, and a product launch seems to be coming soon. More recently, in an interview with CNET, Chang confirmed the Vive Mobile will be compatible with the HTC Ultra U, [...]

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February 14, 2017

Star Trek VR game is delayed until end of May

Ubisoft has announced yesterday that the release of its upcoming virtual reality game Star Trek: Bridge Crew will be delayed until 30th May 2017. To compensate for the delay, Ubisoft have added the famous bridge deck of the U.S.S. Enterprise NCC-1701, from the original Star Trek TV series.

The game was originally expected to be released in November. With the licence of CBS Consumer Products, Star Trek: Bridge Crew has now been delayed until 30th of May 2017 for Playstation VR, Oculus Rift and the HTC Vive headset.

A screenshot of the game

To apologize for the delay, the company has chosen to include the famous Enterprise.

“We [...]

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January 4, 2016

Oculus Rift details to be revealed at CES 2016

Oculus Rift – CES 2016

Technological advances have made virtual reality a viable mainstream consumer technology. Like most, I am extremely excited for the age of virtual reality, if not a bit apprehensive about its potential effects on our society.

Well, there is not much longer to wait, Facebook’s Oculus Rift is slated for a Q1 2016 release, but the general consensus is that many PCs will not be able to handle the strain of virtual reality.

Tweet by inventor Palmer Luckey divulges all the details:

Thrilled to share some news: Manufacturing continues to go well, and we are still on-target for an awesome Rift launch in [...]

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